/*************************************************************************
Class Implementation : CUGSliderType
**************************************************************************
Source file : UGCTsldr.cpp
// This software along with its related components, documentation and files ("The Libraries")
// is � 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is
// governed by a software license agreement ("Agreement"). Copies of the Agreement are
// available at The Code Project (www.codeproject.com), as part of the package you downloaded
// to obtain this file, or directly from our office. For a copy of the license governing
// this software, you may contact us at legalaffairs@codeproject.com, or by calling 416-849-8900.
*************************************************************************/
#include "stdafx.h"
#include "UGCtrl.h"
#include "UGCTsldr.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/***************************************************
CUGSliderType - Constructor
Intialize member variables and class wide resource
****************************************************/
CUGSliderType::CUGSliderType(){
SetTextEditMode(FALSE);
m_grayPen.CreatePen(PS_SOLID,1,RGB(200,200,200));
m_darkGrayPen.CreatePen(PS_SOLID,1,RGB(100,100,100));
m_updateSlider = FALSE;
}
/***************************************************
~CUGSliderType = Destructor
Clean up all allocated resources
****************************************************/
CUGSliderType::~CUGSliderType(){
}
/***************************************************
GetName - overloaded CUGCellType::GetName
Returns a readable name for the cell type.
Returned value is used to help end-users
to see what cell type are available.
**See CUGCellType::GetName for more details
about this function
Params:
<none>
Return:
cell type name
****************************************************/
LPCTSTR CUGSliderType::GetName()
{
return _T("Slider Control");
}
/***************************************************
GetUGID - overloaded CUGCellType::GetUGID
Returns a GUID for the cell type, this number
is unique for each cell type and never changes.
This number can be used to find the cell types
added to this instance of the Ultimate Grid.
**See CUGCellType::GetUGID for more details
about this function
Params:
<none>
Returns:
UGID (which is actually a GUID)
****************************************************/
LPCUGID CUGSliderType::GetUGID()
{
static const UGID ugid =
{ 0x45858892, 0xd9eb, 0x11d5, { 0x9b, 0x37, 0x0, 0x50, 0xba, 0xd4, 0x4b, 0xcd } };
return &ugid;
}
/***************************************************
OnLClicked - overloaded CUGCellType::OnLClicked
Checks to see if the slider has been clicked on.
If the mouse button is pressed over the slider,
then the slider is put into a interactive update
state.
Once the mouse button is release the interactive
update state is turned off
**See CUGCellType::OnLClicked for more details
about this function
****************************************************/
BOOL CUGSliderType::OnLClicked(int col,long row,int updn,RECT *rect,POINT *point){
if(updn)
{
m_updateSlider = FALSE;
}
CUGCell cell;
m_ctrl->GetCell(col,row,&cell);
//get the slider percentage
int percent = 0;
if(cell.IsPropertySet(UGCELL_STRING_SET))
percent = _ttol(cell.GetText());
//get the percent
if(percent >100)
percent = 100;
else if(percent <0)
percent = 0;
//find the slider x position
long width = rect->right - rect->left - 6;
int xPos = rect->left + 3 + ((width * percent) / 100);
int mouseX = point->x;
if(mouseX > xPos- 6 && mouseX < xPos+6)
{
m_updateSlider = TRUE;
return TRUE;
}
return FALSE;
}
/***************************************************
OnMouseMove - overloaded CUGCellType::OnMouseMove
If the slider update state has been activated
with during OnLClicked. Then this function tracks
the position of the mouse and updates the cells
value according to the mouses position along the
slider (0-100 percent). As the value changes the
slider is redrawn.
**See CUGCellType::OnMouseMove for more details
about this function
****************************************************/
BOOL CUGSliderType::OnMouseMove(int col,long row,POINT *point,UINT flags){
if((flags& MK_LBUTTON)== FALSE){
return FALSE;
}
if(m_updateSlider){
RECT rect;
m_ctrl->GetCellRect(col,row,&rect);
long mouseX = point->x - rect.left - 3;
if(mouseX < 0)
mouseX = 0;
long width = rect.right - rect.left - 6;
long percent = (mouseX*100)/width;
if(percent < 0)
percent = 0;
if(percent > 100)
percent = 100;
CUGCell cell;
m_ctrl->GetCellIndirect(col,row,&cell);
if ( cell.GetReadOnly() == TRUE )
return FALSE;
if(percent != (long)cell.GetNumber())
{
cell.SetNumber(percent);
m_ctrl->SetCell(col,row,&cell);
m_ctrl->RedrawCell(col,row);
OnCellTypeNotify(m_ID, col, row, UGCT_SLIDER_MOVED, percent);
}
return TRUE;
}
return FALSE;
}
/***************************************************
OnDraw - overloaded CUGCellType::OnDraw
Draw the slider control, with the position of the
control set by the cell's value/text field. The
value must be in a range of 0-100.
**See CUGCellType::OnDraw for more details
about this function
****************************************************/
void CUGSliderType::OnDraw(CDC *dc,RECT *rect,int col,long row,
CUGCell *cell,int selected,int current)
{
if (!m_drawThemesSet)
m_useThemes = cell->UseThemes();
UNREFERENCED_PARAMETER(col);
UNREFERENCED_PARAMETER(row);
UNREFERENCED_PARAMETER(selected);
UNREFERENCED_PARAMETER(current);
DrawBorder(dc,rect,rect,cell);
long properties = cell->GetPropertyFlags();
//get the slider percentage
int percent = 0;
if(properties&UGCELL_STRING_SET)
percent = _ttol(cell->GetText());
//get the percent
if(percent >100)
percent = 100;
else if(percent <0)
percent = 0;
//fill in the background
DrawBackground( dc, rect, cell->GetBackColor());//, cell, false, false);
//make sure the window is wide enough
int width = rect->right - rect->left - 6;
if(width <= 6)
{
return;
}
//find the slider x position
int xPos = rect->left + ((width * percent) / 100) +3;
int yPosMid = rect->top + (rect->bottom - rect->top)/2;
int state = 1;
if ( selected) state = 4;
if (current) state = 2;
// Draw background
if (!m_useThemes || !UGXPThemes::DrawBackground(NULL, *dc, L"TRACKBAR", 3, state, rect, NULL))
{
//draw the slider track
CPen* pOldPen = dc->SelectObject((CPen*)CPen::FromHandle((HPEN)GetStockObject(BLACK_PEN)));
dc->MoveTo(rect->left+1,yPosMid-1);
dc->LineTo(rect->right,yPosMid-1);
dc->MoveTo(rect->left+1,yPosMid+1);
dc->LineTo(rect->right,yPosMid+1);
dc->SelectObject((CPen *)&m_darkGrayPen);
dc->MoveTo(rect->left+1,yPosMid);
dc->LineTo(rect->right,yPosMid);
dc->SelectObject(pOldPen);
}
RECT rcSlider;
rcSlider.left = xPos - 4;
rcSlider.top = rect->top;
rcSlider.bottom = rect->bottom;
rcSlider.right = xPos + 4;
// TODO: 4 is a down arrow, 5 is an up arrow, add the ability to set this.
if (!m_useThemes || !UGXPThemes::DrawBackground(NULL, *dc, L"TRACKBAR", 4, state, &rcSlider, NULL))
{
//draw the slider
CPen* pOldPen = dc->SelectObject((CPen*)CPen::FromHandle((HPEN)GetStockObject(BLACK_PEN)));
dc->MoveTo(xPos+3,rect->top+2);
dc->LineTo(xPos-2,rect->top+2);
dc->LineTo(xPos-2,rect->bottom -2);
dc->LineTo(xPos+3,rect->bottom -2);
dc->LineTo(xPos+3,rect->top+2);
dc->SelectObject((CPen*)CPen::FromHandle((HPEN)GetStockObject(WHITE_PEN)));
dc->MoveTo(xPos+2,rect->top+3);
dc->LineTo(xPos-1,rect->top+3);
dc->LineTo(xPos-1,rect->bottom -3);
dc->SelectObject((CPen *)&m_darkGrayPen);
dc->LineTo(xPos+2,rect->bottom -3);
dc->LineTo(xPos+2,rect->top+3);
dc->SelectObject((CPen *)&m_grayPen);
dc->MoveTo(xPos+1,rect->top+4);
dc->LineTo(xPos,rect->top+4);
dc->LineTo(xPos,rect->bottom-4);
dc->LineTo(xPos+1,rect->bottom-4);
dc->LineTo(xPos+1,rect->top+4);
dc->SelectObject(pOldPen);
}
}